rtVTK  0.6.0
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
rtVTK::AboutDialogThe about dialog box window
ioCore::BufferedReader< T, MaxSize, ReadSelf >Read in information to a given type
ioCore::BufferedWriter< T, MaxSize, WriteSelf >Write out information on a given type
uiCore::Mouse::ButtonStateUp/down position of mouse buttons
uiCore::CameraStores camera location and view focus, used to view scene objects
rtVTK::ConfigurationThe class object that stores configuration data
uiCore::Mouse::ControlKeyStateUp/down position CTRL, ALT and SHIFT
rl::RayLogger::CookieIOFor writing header data
rtVTK::DocumentationClass that interfaces with the documentation window ui
rtVTK::PluginManager::dpWrapWrapper class for use in PluginManager
rtVTK::glRendererStandard rtVTK scene renderer,
rtVTK::glWidgetControls drawing of rtVTK image
ioCore::Scene::ImageParametersInformation about image resolution
Ui::MainWindow
rtVTK::MainWindowMain Window of the Application
Core::Mesh::MaterialDefinition of guidelines for an object's interaction with light energy
Math::Matrix< T, Major, Minor, Mode >Storage and manipulation of matrices
Core::MeshStorage and manipulation of object data
uiCore::MouseMouse position and click information
MathF::mtRNGMersenne Twister random number generator
ioCore::OptionsInformation about image and file parameters
rtVTK::PipelineDialogDialog box for configuring plugin pipeline
rtVTK::PluginProvides generic plugin interface.
rtVTK::PluginManagerCreates and manages plugins
PluginTemplate::PluginTemplate
Math::Point< T >Storage and manipulation of points
Math::QuaternionMathematical structure for encoding three-dimensional rotation and orientation
rl::RayUser-side struct for reading rays
rl::RayLoggerC++ ray tree storage management
rl::RayRecordThe rl struct for handling each ray
rl::RayLogger::RayRecordIOFor efficient disk rl::RayRecord I/O
rtVTK::RenderWindowCreates a window containing the QWidget onto which glw renders
Core::RGB< T >Storage and manipulation of color values
rtVTK::rlRendererRenders a ray tree from a *.rl file
ioCore::SceneInformation about the current scene
Core::Mesh::SphereStorage of spherical shapes
Core::TextureInformation about object color and scaling
rtVTK::TimerAggregates timer information
rtVTK::TimerDialogConnect timers to slot invocations
uiCore::TrackballCombines Mouse and Camera classes
rl::TreeUser-side struct for reading trees
rl::TreeRecordThe rl struct for handling each tree
rl::RayLogger::TreeRecordIOFor efficient disk rl::TreeRecord I/O
Core::Mesh::TriangleStorage of triangular shapes
Core::Tuple44-tuple of integers for use by Mesh
Ui_MainWindow
Math::Vector< T >Storage and manipulation of vectors
Core::Mesh::VertexStorage of object's vertices
ioCore::Scene::ViewParametersInformation about the current view of the scene
uiCore::Mouse::xyCoordMouse position
uiCore::Trackball::xyPairTwo-dimensional coordinate, used internally
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